For those of you who are interested in such things, Brendan Bellacourt also writes under the name of Bradley Beaulieu. I loved his exciting Sand and Sorcery trilogy The Song of the Shattered Sands – see my reviews of Twelve Kings and Blood Upon the Sand – so I was keen to get hold of this arc when I realised who the author is. Would I enjoy his science fiction writing as much as his fantasy?
BLURB: truncated: Liam Mulcahey, a reclusive, shell-shocked veteran, remembers little of the Great War. Ten years later, when he is caught in a brutal attack on a Chicago speakeasy, Liam is saved by Grace, an alluring heiress who’s able to cast illusions. Though the attack appears to have been committed by the hated Uprising, Grace believes it was orchestrated by Leland De Pere–Liam’s former commander and the current President of the United States.
Meeting Grace unearths long-buried memories. Liam’s former squad, the Devil’s Henchmen, was given a serum to allow telepathic communication, transforming them into a unified killing machine. With Grace’s help, Liam begins to regain his abilities, but his journey towards self-discovery hits a major roadbump, when he becomes a target for those who are determined to prevent him from learning who he is really is and what he can do.
REVIEW: I’ve tweaked the very chatty blurb and my advice is to give it a miss, as it gives away far too many of the main plotpoints of the story. This is an intriguing world, clearly still fractured and struggling after the terrible events of the Great War. In this alternate United States ended up fighting a desperate war against a coalition of Britain, France, Canada and Germany and only narrowly managed to win, thanks to the valiant intervention of the now-President De Pere. Their technology is far in advance of where we were in the 1920s, as huge strides have been made in the field of virology, so that people can undergo major transformations, both physically and mentally on being injected by serums.
I particularly enjoyed the opening sequences of this book, where we are firmly in Liam’s head and he reluctantly attends a public opening for a new train as a favour to his friend – and it is Liam’s journey that powers this narrative. Personally, I would have preferred it if the narrative had kept with Liam throughout, as there were times when we were with other characters and I was conscious that I was flipping the pages wanting to get back to him.
The fast-moving, twisty plot provides a number of surprises. The worldbuilding was especially well done, so that I was able to visualise the interesting blend of art deco and steampunk, with a helping of speakeasies and vintage cars to add to the richness. This is an ambitious novel that examines the theme of power – who has it, who wants it and what some people will do for it. None of the conclusions are particularly original or world-shattering. But I like the fact that Bellacourt ends up having power as a personification – and that the damage started when initially decent people decided that the means justified the ends when they were in desperate straits.
However, if you’d rather read it as a straightforward 1920s steampunk action adventure story – fans of this genre should find it an entertaining book. While I obtained an arc of Absynthe from the publisher via Netgalley, the opinions I have expressed are unbiased and my own.